Good day,
Any idea why we have these light poles as we see in the pictures as marked red?
This issue started with V5 HF1 and HF2.
https://drive.google.com/file/d/1zAcbFL ... sp=sharing
https://drive.google.com/file/d/1oyUh7X ... sp=sharing
https://drive.google.com/file/d/1bRoL-_ ... sp=sharing
https://drive.google.com/file/d/1zAcbFL ... sp=sharing
Way too many light poles in the wrong place
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- Posts: 25
- Joined: Thu Mar 22, 2018 10:40 am
- Blaunarwal
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- Joined: Tue Jun 12, 2012 1:37 pm
- Location: LSZH
- Contact:
Re: Way too many light poles in the wrong place
Can you give some coordinates, so other users can check, if they have this too. If yes, it is a general scenery problem. If no, you may have two sceneries mixing there I would assume.
Dan
Dan
i7- 13900K, 64 GB DDR-5 SDRAM, Gigabyte Aorus Z790 Elite AX, KFA2 GeForce RTX 3090 SG 1-Click OC (24GB)
https://sites.google.com/view/dans-p3d-mods
https://sites.google.com/view/dans-p3d-mods
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- Posts: 25
- Joined: Thu Mar 22, 2018 10:40 am
Re: Way too many light poles in the wrong place
Hi Dan,
My installation is V5 HF2 and only add on is PMDG 747.
First and second PIC is approaching KOAK from NW at 3,000FT
Third PIC is approaching KBFI from NW.
And the last one is again is approaching KOAK from NW.
This issue was previously reported here starting with V5, many customers complain about this problem.
Somebody suggested re-naming hazards.bgl, unfortunately that option has undesirable side effects while eliminates this unrealistic problem.
Alex
My installation is V5 HF2 and only add on is PMDG 747.
First and second PIC is approaching KOAK from NW at 3,000FT
Third PIC is approaching KBFI from NW.
And the last one is again is approaching KOAK from NW.
This issue was previously reported here starting with V5, many customers complain about this problem.
Somebody suggested re-naming hazards.bgl, unfortunately that option has undesirable side effects while eliminates this unrealistic problem.
Alex
- Blaunarwal
- Posts: 535
- Joined: Tue Jun 12, 2012 1:37 pm
- Location: LSZH
- Contact:
Re: Way too many light poles in the wrong place
I can´t help you with that, since I have ORBX scenery there. I have no such poles. Maybe somebody with default scenery.
Regards
Dan
Regards
Dan
i7- 13900K, 64 GB DDR-5 SDRAM, Gigabyte Aorus Z790 Elite AX, KFA2 GeForce RTX 3090 SG 1-Click OC (24GB)
https://sites.google.com/view/dans-p3d-mods
https://sites.google.com/view/dans-p3d-mods