Hi,
I am trying to link an app using SimConnect. In my debug build, I use SimConnectDebug.lib, and was hoping to use SimConnect.lib in release. In release, however, I get a linker error stating that the library has been built with a different runtime. Are the two versions of the library made with different versions of the runtime? Should I be using the same library in both configurations?
Thanks,
SimConnect.lib vs SimConnectDebug.lib
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- Lockheed Martin
- Posts: 1207
- Joined: Tue Sep 25, 2012 2:34 pm
Re: SimConnect.lib vs SimConnectDebug.lib
Hi theleverdk,
What project setting do you have in Visual Studio for Configuration Properties > C/C++ > Code Generation? I believe this should be set to Multi-threaded Debug DLL (/MDd).
Thanks.
What project setting do you have in Visual Studio for Configuration Properties > C/C++ > Code Generation? I believe this should be set to Multi-threaded Debug DLL (/MDd).
Thanks.
Clifton Crane
Prepar3D® Software Engineer Sr.
Prepar3D® Software Engineer Sr.