P3D with my free 30cm Textures (for FSX)

Discussion related to terrain/scenery design.
Locked
User avatar
Aime
Posts: 48
Joined: Fri Nov 04, 2011 4:07 pm

Post by Aime »

beautiful! thanks for sharing here with us!
jpmes
Posts: 21
Joined: Sun Sep 25, 2011 2:06 pm

Post by jpmes »

A-ma-zing ! Thank you Aimé !



Jean-Paul
User avatar
Beau Hollis
Lockheed Martin
Posts: 2262
Joined: Wed Oct 06, 2010 3:25 pm

Post by Beau Hollis »

Nice work. Note that in FSX/ESP the max texture resolution was 1024 so images got downsampled at runtime. If you want full 4096, make sure to up your Global Texture Resolution in the General Display Settings menu.

Thanks,

Beau.
Beau Hollis
Prepar3D Software Architect
User avatar
Aime
Posts: 48
Joined: Fri Nov 04, 2011 4:07 pm

Post by Aime »



Quote:
Quote from bhollis on November 15, 2011, 08:35

Nice work. Note that in FSX/ESP the max texture resolution was 1024 so images got downsampled at runtime. If you want full 4096, make sure to up your Global Texture Resolution in the General Display Settings menu.

Thanks,

Beau.



Yes, it is indispensable, otherwise you cannot benefit from the sharpness of textures.



A member of the Avsim forum has me to ask for a test with a more consequent plane question consumption of fps because it finds the "a little bit light" glider.

Thus here is the continuation of the test 30cm.

(Sorry for the french to english translate)



[embed]http://www.youtube.com/watch?v=t33I7qcmn8E[/embed]



Thanks to watch it.
WBard
Posts: 1034
Joined: Mon Aug 16, 2010 7:23 pm

Post by WBard »

beautiful! thanks for sharing here with us!
Locked