Wrong texture resolution
Wrong texture resolution
I found that, in Prepar3d V4, when set texture resolution to 60cm, the resolution displayed is 1m. So, in order to display 60cm resolution texture, you have to set the texture resolution to 30cm. Did anyone have the same problem?
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- Lockheed Martin
- Posts: 1382
- Joined: Mon Sep 20, 2010 6:17 pm
Re: Wrong texture resolution
Hi steveli,
Do you have any add-ons installed?
What textures are you seeing this issue with?
Regards,
Adam
Do you have any add-ons installed?
What textures are you seeing this issue with?
Regards,
Adam
Prepar3D® Engineering Project Manager
- Beau Hollis
- Lockheed Martin
- Posts: 2452
- Joined: Wed Oct 06, 2010 3:25 pm
Re: Wrong texture resolution
Can you provide a screenshot and some more details? Note those settings determine the highest LOD to request. As you look off into the distance, you will see progressively lower levels of detail in the texture. The LOD radius determines the number of tiles you should see at a given LOD before dropping to the next LOD. It's also not an exact measurement because the size of a terrain tile gets smaller as you get closer to the poles.
Thanks,
Thanks,
Beau Hollis
Prepar3D Software Architect
Prepar3D Software Architect
Re: Wrong texture resolution
I had a photorealistic scenery with 60 cm resolution. I am looking the texture right below the airplane. The texture resolution looks like 60 cm on 15 cm and 30 cm setting, but looks like 1m on 60 cm setting.