Wrong texture resolution

Any issues, problems or troubleshooting topics related to the Prepar3D client application.
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steveli
Posts: 15
Joined: Mon Nov 25, 2013 4:46 am

Wrong texture resolution

Post by steveli »

I found that, in Prepar3d V4, when set texture resolution to 60cm, the resolution displayed is 1m. So, in order to display 60cm resolution texture, you have to set the texture resolution to 30cm. Did anyone have the same problem?
Adam Breed
Lockheed Martin
Posts: 1382
Joined: Mon Sep 20, 2010 6:17 pm

Re: Wrong texture resolution

Post by Adam Breed »

Hi steveli,

Do you have any add-ons installed?

What textures are you seeing this issue with?

Regards,
Adam
Prepar3D® Engineering Project Manager
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Beau Hollis
Lockheed Martin
Posts: 2452
Joined: Wed Oct 06, 2010 3:25 pm

Re: Wrong texture resolution

Post by Beau Hollis »

Can you provide a screenshot and some more details? Note those settings determine the highest LOD to request. As you look off into the distance, you will see progressively lower levels of detail in the texture. The LOD radius determines the number of tiles you should see at a given LOD before dropping to the next LOD. It's also not an exact measurement because the size of a terrain tile gets smaller as you get closer to the poles.
Thanks,
Beau Hollis
Prepar3D Software Architect
steveli
Posts: 15
Joined: Mon Nov 25, 2013 4:46 am

Re: Wrong texture resolution

Post by steveli »

I had a photorealistic scenery with 60 cm resolution. I am looking the texture right below the airplane. The texture resolution looks like 60 cm on 15 cm and 30 cm setting, but looks like 1m on 60 cm setting.
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