v3.4.18 SLI major issue
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- Lockheed Martin
- Posts: 1382
- Joined: Mon Sep 20, 2010 6:17 pm
Re: v3.4.18 SLI major issue
All,
Thanks for the feedback. We have been working with NVIDIA on SLI issues and believe it is a combination of an Prepar3D application side and NVIDIA driver side. We will provide more updates as soon as possible.
Regards,
Adam
Thanks for the feedback. We have been working with NVIDIA on SLI issues and believe it is a combination of an Prepar3D application side and NVIDIA driver side. We will provide more updates as soon as possible.
Regards,
Adam
Prepar3D® Engineering Project Manager
Re: v3.4.18 SLI major issue
Thansks a lot for all your work =)
i9 9900 K @ 5.2 Ghz HT off 32 Gb DDR4 @ 4 Ghz CL17 Maximus Formula XI W10 64 bits pro on Samsung 960 EVO M2, 2nd Samsung 960 EVO M2 , RTX 2080 Ti Palit Power supply Corsair 1500 W Gold Screen ACER 28 inches 4K G-SYNC Gigabyte 3d mars WC AIO
Re: v3.4.18 SLI major issue
That is a great news :)
- Beau Hollis
- Lockheed Martin
- Posts: 2452
- Joined: Wed Oct 06, 2010 3:25 pm
Re: v3.4.18 SLI major issue
Hello all,
Thank you all for you reports and for being patient with us as we work resolve these issues. I have been personally working with NVIDIA on this, and am happy to report that great progress is being made. We've found and fixed the performance and UI flicking introduced in HF2. Thanks to Nvidia's help, we believe that we can also resolve the visual effects flicking issue in our application code. We understand that specific driver versions may conflict with other applications, so we plan to fix this in-app, if possible, to give our users more flexibility.
EDIT: We also resolved a related SLI issue in HF2 where p3d might hang at 100% during loading. All these issues are specific to alternate frame rendering (AFR). Overriding application settings to use another SLI mode such as SLI AA is one way users have been able to work around these issues without completely disabling SLI. More details on that can be found in another thread. http://www.prepar3d.com/forum/viewtopic ... 2&t=122959
Thanks
Thank you all for you reports and for being patient with us as we work resolve these issues. I have been personally working with NVIDIA on this, and am happy to report that great progress is being made. We've found and fixed the performance and UI flicking introduced in HF2. Thanks to Nvidia's help, we believe that we can also resolve the visual effects flicking issue in our application code. We understand that specific driver versions may conflict with other applications, so we plan to fix this in-app, if possible, to give our users more flexibility.
EDIT: We also resolved a related SLI issue in HF2 where p3d might hang at 100% during loading. All these issues are specific to alternate frame rendering (AFR). Overriding application settings to use another SLI mode such as SLI AA is one way users have been able to work around these issues without completely disabling SLI. More details on that can be found in another thread. http://www.prepar3d.com/forum/viewtopic ... 2&t=122959
Thanks
Beau Hollis
Prepar3D Software Architect
Prepar3D Software Architect
Re: v3.4.18 SLI major issue
Not only do we appreciate the fact that LM listens to our issues, probably the most important fact is that you communicate when there is something to be said.
Thanx!
Vic
Thanx!
Vic
Re: v3.4.18 SLI major issue
Do we have a date or timeframe for this "patch" or the next Nvidia update?
Re: v3.4.18 SLI major issue
I am wondering tooomera60 wrote:Do we have a date or time frame for this "patch" or the next Nvidia update?
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- Posts: 75
- Joined: Mon Oct 21, 2013 11:34 am
Re: v3.4.18 SLI major issue
Yes it would be nice to have a timeframe for a fix.
P3Dv4.5, Windows 10 64bit, i7 6700k@4.6GHz, Asus Rog Maximus VIII Extreme, Asus Rog Strix 1080Ti, 32GB Corsair Vengeance@3200MHz, 1TB Samsung 970 Evo M.2, 256GB OCZ Vertex 4, 512GB OCZ Vector, 480GB OCZ Vector 150, Corsair 900D, Corsair AX1200i, Acer X34
Re: v3.4.18 SLI major issue
considering that LM has never announced a specific timeframe for any release or fix, I wouldn't hold your breath.
We'll see it when it's ready.
Vic
We'll see it when it's ready.
Vic
Re: v3.4.18 SLI major issue
Nvidia new driver 378.49 same problem persists :(
Re: v3.4.18 SLI major issue
Beau mentioned that 2 things needed to be fixed. One by Nvidia and the other by LM. The driver release notes do not mention Prepar3d at all. So I suspect that they are still fixing/testing the solution. However, this is pure speculation on my part.
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32GB RAM
RTX 3090 FTW
Assorted SSDs and HDDs
3x55" TVs
Alpha/Bravo Honeycombs
SPAD.Next, ASV6
Re: v3.4.18 SLI major issue
Guys,
The issue as stated by Beau is on both sides so even if Nvidia fixed what they needed too it is still upto LM to introduce the fix which will solve the whole problem. The issue is most likely still being seen because we don't have the fix from LM side which hopefully will complete the cycle.
Blessings
Duncan
The issue as stated by Beau is on both sides so even if Nvidia fixed what they needed too it is still upto LM to introduce the fix which will solve the whole problem. The issue is most likely still being seen because we don't have the fix from LM side which hopefully will complete the cycle.
Blessings
Duncan
Re: v3.4.18 SLI major issue
Also, does anyone know if this impacts when you are using 2 GPUs not in SLI mode and using view groups?
I9-9900
32GB RAM
RTX 3090 FTW
Assorted SSDs and HDDs
3x55" TVs
Alpha/Bravo Honeycombs
SPAD.Next, ASV6
32GB RAM
RTX 3090 FTW
Assorted SSDs and HDDs
3x55" TVs
Alpha/Bravo Honeycombs
SPAD.Next, ASV6
Re: v3.4.18 SLI major issue
It only affects SLI usage.
Vic
Vic