Problem Effect

Discussion related to terrain/scenery design.
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davidros
Posts: 11
Joined: Fri Mar 30, 2012 2:21 pm

Post by davidros »

Hi All

Help please

I put an effect that lights the parking area it's works good in FSX but in P3Dv2 it looks like a dome or bubble I have tried to change parameters in the effect nothing works as in FSX

this is how the looks and works good in FSX



[Library Effect]

Lifetime=5

Version=2.00

Display Name=DrGroundlg

Radius=250

Priority=0





[Properties]

Cockpit=1

VirtualCockpit=1

Spot=1

Tower=1

Map=1



[Emitter.0]

Lifetime=0.50, 0.50

Delay=0.00, 0.00

Bounce=0.00

No Interpolate=1

Rate=1.00, 1.00

X Emitter Velocity=0.00, 0.00

Y Emitter Velocity=0.00, 0.00

Z Emitter Velocity=0.00, 0.00

Drag=0.00, 0.00

X Particle Velocity=0.00, 0.00

Y Particle Velocity=0.00, 0.00

Z Particle Velocity=0.00, 0.00

X Rotation=0.00, 0.00

Y Rotation=0.00, 0.00

Z Rotation=0.00, 0.00

X Offset=0.00, 0.00

Y Offset=0.00, 0.00

Z Offset=0.00, 0.00

Pitch=0.00, 0.00

Bank=0.00, 0.00

Heading=0.00, 0.00



[Particle.0]

Lifetime=0.00, 0.00

Type=25

X Scale=140.00, 140.00

Y Scale=180.00, 180.00

Z Scale=00.00, 00.00

X Scale Rate=0.00, 0.00

Y Scale Rate=0.00, 0.00

Z Scale Rate=0.00, 0.00

Drag=0.00, 0.00

Color Rate=0.00, 1.00

X Offset=0.00, 0.00

Y Offset=0.00, 0.00

Z Offset=0.00, 0.00

Fade In=0.00, 0.00

Fade Out=0.00, 0.00

Rotation=0.00, 0.00

Ground Normal=1

Shade=0

Static=1

Face=0, 0, 1



[ParticleAttributes.0]

Blend Mode=2

Texture=rospot.bmp

Bounce=0.00

Color Start=18, 17, 12, 17

Color End=18, 17, 12,17

Jitter Distance=0.00

Jitter Time=0.00

TempK=107.00

TempRate=0.00

uv1=0.00, 0.00

uv2=1.00, 1.00

X Scale Goal=0.5

Y Scale Goal=0.5

Z Scale Goal=0.5

Extrude Length=0.00

Extrude Pitch Max=0.00

Extrude Heading Max=0.00













and that how it come up in P3Dv2



I would appreciate any help



Thanks



David



https://www.facebook.com/Davidfsx





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