Hi All
Help please
I put an effect that lights the parking area it's works good in FSX but in P3Dv2 it looks like a dome or bubble I have tried to change parameters in the effect nothing works as in FSX
this is how the looks and works good in FSX
[Library Effect]
Lifetime=5
Version=2.00
Display Name=DrGroundlg
Radius=250
Priority=0
[Properties]
Cockpit=1
VirtualCockpit=1
Spot=1
Tower=1
Map=1
[Emitter.0]
Lifetime=0.50, 0.50
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=1.00, 1.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.0]
Lifetime=0.00, 0.00
Type=25
X Scale=140.00, 140.00
Y Scale=180.00, 180.00
Z Scale=00.00, 00.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 1.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Ground Normal=1
Shade=0
Static=1
Face=0, 0, 1
[ParticleAttributes.0]
Blend Mode=2
Texture=rospot.bmp
Bounce=0.00
Color Start=18, 17, 12, 17
Color End=18, 17, 12,17
Jitter Distance=0.00
Jitter Time=0.00
TempK=107.00
TempRate=0.00
uv1=0.00, 0.00
uv2=1.00, 1.00
X Scale Goal=0.5
Y Scale Goal=0.5
Z Scale Goal=0.5
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
and that how it come up in P3Dv2
I would appreciate any help
Thanks
David
https://www.facebook.com/Davidfsx