Viewtracker?

Any issues, problems or troubleshooting topics related to computer hardware and the Prepar3D client application
mk108
Posts: 11
Joined: Sun Sep 21, 2014 11:54 am

Viewtracker?

Postby mk108 » Sun Aug 18, 2019 6:18 pm

Hi, has anyone managed to get Viewtracker working with P3D? I have used TrackIR for a few years but would like to find an alternative as I'd rather not have to wear hat or headphones. I have a trial version of this and although it works well enough with some things I just can't get it going properly with P3D. I have chaseplane, don't know if that is related to my problems or not. Regards, Mark

CplDaniel
Posts: 66
Joined: Sat Jun 08, 2019 8:45 pm

Re: Viewtracker?

Postby CplDaniel » Mon Aug 19, 2019 1:54 am

Tobii, maybe? Their website says they have supported head & eye tracking for Prepar3D starting in April, 2018
Daniel

CplDaniel
Posts: 66
Joined: Sat Jun 08, 2019 8:45 pm

Re: Viewtracker?

Postby CplDaniel » Mon Aug 19, 2019 2:09 am

Unfortunately, the head tracking is not calculated by onboard integrated hardware like in TrackIR. Instead, it's a calculation offloaded onto the primary CPU through software. The website says too expect a 5% hit on CPU recurses. Damn shame. I wanted to use Tobii, but dammmit I need my CPU's! I guess we could assign it to a core that's not set aside as dedicated to keeping the flight sims running fast
Daniel

mk108
Posts: 11
Joined: Sun Sep 21, 2014 11:54 am

Re: Viewtracker?

Postby mk108 » Mon Aug 19, 2019 6:35 am

Thanks Daniel, think I'll stick with TrackIR. It's not done me any harm, even though I don't like wearing hats indoors on warm days! Regards, Mark


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