P3D 4.5 and Valve Index broken zoom

Any issues, problems or troubleshooting topics related to computer hardware and the Prepar3D client application
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ignignokt
Posts: 1
Joined: Mon Oct 06, 2014 7:29 am

P3D 4.5 and Valve Index broken zoom

Post by ignignokt »

I have the new Valve Index hmd and it works great with P3D 4.5 except for the binocular zoom. It's okay if I close one eye but looking through both and the images are too far apart to converge and focus with my eyes. This wasn't the case using my HTC Vive.
srm
Posts: 14
Joined: Mon Nov 25, 2013 6:18 pm

Re: P3D 4.5 and Valve Index broken zoom

Post by srm »

Same problem here. You're not alone. Wish someone could fix this.
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JorgenSA
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Joined: Sun Mar 11, 2018 7:17 am
Location: 5 NM ENE of EDXF

Re: P3D 4.5 and Valve Index broken zoom

Post by JorgenSA »

Have you tried contacting the manufacturer of your product?

It is up to the manufacturer to ensure that their product works with P3D.

Jorgen
System: i5-12600K@4.9 GHz, ASUS ROG STRIX Z690-I motherboard, 32 GB 4800 MHz DDR5 RAM, Gainward RTX 3060 w/ 12 GB DDR6 VRAM, Windows 10 Pro.

All views and opinions expressed here are entirely my own. I am not a Lockheed-Martin employee.
srm
Posts: 14
Joined: Mon Nov 25, 2013 6:18 pm

Re: P3D 4.5 and Valve Index broken zoom

Post by srm »

It works fine with Battle of Stalingrad and other applications. I only have a problem with P3D.
What does P3D to that is different?
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