Way too many light poles in the wrong place

Other problems or issues not covered by other troubleshooting topics.
killthespam
Posts: 24
Joined: Thu Mar 22, 2018 10:40 am

Way too many light poles in the wrong place

Postby killthespam » Fri Jun 26, 2020 1:14 am


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Blaunarwal
Posts: 371
Joined: Tue Jun 12, 2012 1:37 pm
Location: LSZH

Re: Way too many light poles in the wrong place

Postby Blaunarwal » Fri Jun 26, 2020 5:39 am

Can you give some coordinates, so other users can check, if they have this too. If yes, it is a general scenery problem. If no, you may have two sceneries mixing there I would assume.

Dan
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GPU KFA2 RTX2080 Super Ex

killthespam
Posts: 24
Joined: Thu Mar 22, 2018 10:40 am

Re: Way too many light poles in the wrong place

Postby killthespam » Fri Jun 26, 2020 11:38 am

Hi Dan,

My installation is V5 HF2 and only add on is PMDG 747.

First and second PIC is approaching KOAK from NW at 3,000FT

Third PIC is approaching KBFI from NW.

And the last one is again is approaching KOAK from NW.

This issue was previously reported here starting with V5, many customers complain about this problem.
Somebody suggested re-naming hazards.bgl, unfortunately that option has undesirable side effects while eliminates this unrealistic problem.

Alex

User avatar
Blaunarwal
Posts: 371
Joined: Tue Jun 12, 2012 1:37 pm
Location: LSZH

Re: Way too many light poles in the wrong place

Postby Blaunarwal » Sun Jun 28, 2020 7:12 pm

I can´t help you with that, since I have ORBX scenery there. I have no such poles. Maybe somebody with default scenery.

Regards

Dan
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GPU KFA2 RTX2080 Super Ex


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