Could it be?, is it true?, a fix for the G3D.DLL crash
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- Posts: 163
- Joined: Sat Oct 01, 2011 11:34 pm
Hi,
Looks like Pete Dowson found a way to trap and prevent P3D from crashing from the dreaded g3d.dll error. The fix is in his latest offering of FSUIPC (ver. 4.827) and is available for download at his website.
********* FSUIPC4, Version 4.825 by Pete Dowson *********
User Name="REDACTED"
User Addr="REDACTED"
FSUIPC4 Key is provided
WideFS7 Key is provided
Running inside Prepar3D on Windows 7
Module base=120F0000
687 System time = 25/04/2012 17:36:22
733 FLT UNC path = "\\MEGATRON\Users\stefan\Documents\Prepar3D Files\"
733 Trying C:\Prepar3D\Modules\SimConnectP3D.dll
749 Found it: trying to connect
765 FS UNC path = "C:\Prepar3D\"
1108 LogOptions=00000000 00000001
1108 Wind smoothing fix is fully installed
1108 G3D.DLL fix attempt installed ok
1108 SimConnect_Open succeeded: waiting to check version okay
1108 Trying to use SimConnect Prepar3D
4009 Running in "Lockheed Martin® Prepar3D®", Version: 1.3.3708.0 (SimConnect: 1.3.0.0)
4009 Initialising SimConnect data requests now
4009 FSUIPC Menu entry added
4041 C:\Prepar3D\FLIGHTS\OTHER\Prepar3D.FLT
4041 C:\Prepar3D\SimObjects\Airplanes\Mooney_Bravo\Mooney_Bravo.AIR
48204 System time = 25/04/2012 17:37:09, Simulator time = 11:00:02 (15:00Z)
48267 Aircraft="Mooney Bravo With G1000"
48891 Starting everything now ...
50186 Advanced Weather Interface Enabled
320691 *** G3D bad pointer trapped and crash prevented ***
1250972 *** G3D bad pointer trapped and crash prevented ***
6034634 Sim stopped: average frame rate for last 5867 secs = 29.8 fps
7884509 *** G3D bad pointer trapped and crash prevented ***
7964522 *** G3D bad pointer trapped and crash prevented ***
8173532 Sim stopped: average frame rate for last 2126 secs = 30.0 fps
8185934 System time = 25/04/2012 19:52:47, Simulator time = 09:13:34 (22:13Z)
8185934 *** FSUIPC log file being closed
Average frame rate for running time of 8010 secs = 29.8 fps
G3D fix: Passes 1399489, Null pointers 0, Bad pointers 8, Separate instances 4
Memory managed: 3313 Allocs, 3313 Freed
********* FSUIPC Log file closed ***********
Looks like Pete Dowson found a way to trap and prevent P3D from crashing from the dreaded g3d.dll error. The fix is in his latest offering of FSUIPC (ver. 4.827) and is available for download at his website.
********* FSUIPC4, Version 4.825 by Pete Dowson *********
User Name="REDACTED"
User Addr="REDACTED"
FSUIPC4 Key is provided
WideFS7 Key is provided
Running inside Prepar3D on Windows 7
Module base=120F0000
687 System time = 25/04/2012 17:36:22
733 FLT UNC path = "\\MEGATRON\Users\stefan\Documents\Prepar3D Files\"
733 Trying C:\Prepar3D\Modules\SimConnectP3D.dll
749 Found it: trying to connect
765 FS UNC path = "C:\Prepar3D\"
1108 LogOptions=00000000 00000001
1108 Wind smoothing fix is fully installed
1108 G3D.DLL fix attempt installed ok
1108 SimConnect_Open succeeded: waiting to check version okay
1108 Trying to use SimConnect Prepar3D
4009 Running in "Lockheed Martin® Prepar3D®", Version: 1.3.3708.0 (SimConnect: 1.3.0.0)
4009 Initialising SimConnect data requests now
4009 FSUIPC Menu entry added
4041 C:\Prepar3D\FLIGHTS\OTHER\Prepar3D.FLT
4041 C:\Prepar3D\SimObjects\Airplanes\Mooney_Bravo\Mooney_Bravo.AIR
48204 System time = 25/04/2012 17:37:09, Simulator time = 11:00:02 (15:00Z)
48267 Aircraft="Mooney Bravo With G1000"
48891 Starting everything now ...
50186 Advanced Weather Interface Enabled
320691 *** G3D bad pointer trapped and crash prevented ***
1250972 *** G3D bad pointer trapped and crash prevented ***
6034634 Sim stopped: average frame rate for last 5867 secs = 29.8 fps
7884509 *** G3D bad pointer trapped and crash prevented ***
7964522 *** G3D bad pointer trapped and crash prevented ***
8173532 Sim stopped: average frame rate for last 2126 secs = 30.0 fps
8185934 System time = 25/04/2012 19:52:47, Simulator time = 09:13:34 (22:13Z)
8185934 *** FSUIPC log file being closed
Average frame rate for running time of 8010 secs = 29.8 fps
G3D fix: Passes 1399489, Null pointers 0, Bad pointers 8, Separate instances 4
Memory managed: 3313 Allocs, 3313 Freed
********* FSUIPC Log file closed ***********
Yes, it's true. FSUIPC can catch "certain" G3D.DLL pointer errors, and stop them from crashing the sim.
I believe he has offered to share that information with Lockheed, but I have not heard is Lockheed has done anything within P3D to either stop the errors, or to trap them as Pete does.
The G3D bad pointer trapped and crash prevention has been in FSUIPC for quite some time now, maybe even prior to P3D ?
I believe he has offered to share that information with Lockheed, but I have not heard is Lockheed has done anything within P3D to either stop the errors, or to trap them as Pete does.
The G3D bad pointer trapped and crash prevention has been in FSUIPC for quite some time now, maybe even prior to P3D ?
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- Posts: 474
- Joined: Mon Aug 16, 2010 7:22 pm
On webpage http://forum.simflight.com/topic/66139-updated-modules/
Download link is
http://fsuipc.simflight.com/beta/FSUIPC4827.zip
NOTE: This is just for the lastest updated dll -- it is not a full installer
Download link is
http://fsuipc.simflight.com/beta/FSUIPC4827.zip
NOTE: This is just for the lastest updated dll -- it is not a full installer