p3d 4.5 shader expressions

Any issues, problems or troubleshooting topics related to the Prepar3D client application.
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p3d 4.5 shader expressions

Postby pilot53 » Sun Oct 04, 2020 6:42 pm

I really dont like the lighting engine in p3d, I've always hated the fact that the amount of light in the virtual cockpit stays the same no matter if you are under a bright sunny sky or if you are under a thick overcast. in fact, p3ds luminance adaptation is so bad that the cockpit gets brighter when under an overcast because its really set up to simulate a really bad camera rather than the human eye. But at least I can disable that easily enough.

So my question is, is there a shader tweak or variable that I can edit that would cause the VC brightness to be reduced when the aircraft is under a shadow?

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