Hi P3D team,
Is there a plan to implement alpha fade for v5? The autogen popping into view in large clumps in the foreground is totally an immersion killer. The new "other" sim in dx11 uses alpha fade to great effect, there is no noticeable objects popping into view.
Thanks,
kdfw
alpha fade?
alpha fade?
i9-10900k @ 5.1GHz 32G XMP-3200 | RTX3090 | 2T m.2 | Win10 | TIR | TMCougar | CHyoke/TQ/peds | 55" 4k UHDTV | HP R-G2 VR | P3D DCS MFS