[RESOLVED] Water Texture Anomalies in P3dv4.1

Any issues, problems or troubleshooting topics related to the Prepar3D client application.
ibelarry
Posts: 16
Joined: Fri Feb 28, 2014 11:39 pm

[RESOLVED] Water Texture Anomalies in P3dv4.1

Postby ibelarry » Thu Feb 01, 2018 8:35 pm

Recently reinstalled P3Dv4.1 with FTX Global/Vector and several FTX Regions among them PNW and NCA. However I noticed that square darker water textures seem to bleed through in large bodies of water. I tried using REX HD Direct and ENVTEX water textures to cover this up. Alas no joy! Initially I thought it might be a tile morphing issue so I deleted my terrain cfg and went through the prescribed steps with both the simulator and FTX Central and Vector. Again no joy! Not sure what is causing this. Scenery library is in the correct order for both FTX and Vector. Any help appreciated! Thanks!

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Poppet
Posts: 2770
Joined: Sat Nov 01, 2014 4:12 pm

Re: Water Texture Anomalies in P3dv4.1

Postby Poppet » Fri Feb 02, 2018 11:53 pm

This Topic has been Resolved at the link below, You will need to sign in to view this post

https://orbxsystems.com/forum/topic/149 ... nt-1313767


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