PBR Metallic Map format

Pyscen
Posts: 3
Joined: Thu Nov 28, 2013 2:27 am

PBR Metallic Map format

Postby Pyscen » Thu Jan 03, 2019 3:25 pm

Hello...

A few simple questions: what dds format are the F-16 aircraft's metallic maps in? just so you know... ImageTool within the SDK is unable to read this particular format as well... or create a metallic map in the proper format, is this planning to be in future updates?

Thanks,...
Doug

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Simbol
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Location: UK
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Re: PBR Metallic Map format

Postby Simbol » Fri Jan 04, 2019 10:01 am

Hello...

A few simple questions: what dds format are the F-16 aircraft's metallic maps in? just so you know... ImageTool within the SDK is unable to read this particular format as well... or create a metallic map in the proper format, is this planning to be in future updates?

Thanks,...
Doug

Are you using the latest ImageTool provided with the latest P3D SDK (4.4.16.27106)? the ImageTool was also updated to handle the required Alpha channels (R,G,B) used by Metal Maps.

So you need to install the latest SDK in order to use the new ImageTool to handle PBR Maps.

Kind Regards,
Simbol
Image
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Oficial Website: https://www.FSReborn.com

Pyscen
Posts: 3
Joined: Thu Nov 28, 2013 2:27 am

Re: PBR Metallic Map format

Postby Pyscen » Fri Jan 04, 2019 2:44 pm


Are you using the latest ImageTool provided with the latest P3D SDK (4.4.16.27106)? the ImageTool was also updated to handle the required Alpha channels (R,G,B) used by Metal Maps.

So you need to install the latest SDK in order to use the new ImageTool to handle PBR Maps.

Kind Regards,
Simbol

Yes, I am using the latest version of the SDK:

Image

and this is the error in which is rec'd on one of the metallic maps:

Image

This error occurs on all of the metallic maps within the F-16 Base Texture folder.

Thanks!


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