Realistic startup for turboprops - undocumented feature

sibbe83
Posts: 30
Joined: Mon Jun 24, 2013 8:14 pm

Realistic startup for turboprops - undocumented feature

Postby sibbe83 » Sat Nov 24, 2018 9:50 pm

Hello,

Just recently became aware of this function described by Mike Schroeter in this post: https://prepar3d.com/forum/viewtopic.ph ... 7&t=120643

Could you please elaborate on this a bit more in detail? I'm trying to fix a couple of the turboprop addon planes I own.
Any other useful functionality not yet covered in the SDK like this one?


Best regards

Jan

Mike Schroeter
Lockheed Martin
Posts: 317
Joined: Thu Jan 12, 2012 7:05 pm

Re: Realistic startup for turboprops - undocumented feature

Postby Mike Schroeter » Mon Nov 26, 2018 8:24 pm

This has been documented. From the SDK:
Fuel flow gain constant table. This can be used in lieu of the single constant (above) in order to make the fuel flow gain a function of N1.The table will load sequentially (.0, .1, .2, ...) up to a maximum of 5 entries. Each entries first value is the N1 input, the second is the scalar atthat N1. The constant will be linearly interpolated in between data points.

sibbe83
Posts: 30
Joined: Mon Jun 24, 2013 8:14 pm

Re: Realistic startup for turboprops - undocumented feature

Postby sibbe83 » Wed Dec 05, 2018 12:05 pm

Thank you for the answer, Mike. Is there any way to alter the ground friction in P3D?


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