Just recently became aware of this function described by Mike Schroeter in this post: https://prepar3d.com/forum/viewtopic.ph ... 7&t=120643
Could you please elaborate on this a bit more in detail? I'm trying to fix a couple of the turboprop addon planes I own.
Any other useful functionality not yet covered in the SDK like this one?
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This has been documented. From the SDK:
Fuel flow gain constant table. This can be used in lieu of the single constant (above) in order to make the fuel flow gain a function of N1.The table will load sequentially (.0, .1, .2, ...) up to a maximum of 5 entries. Each entries first value is the N1 input, the second is the scalar atthat N1. The constant will be linearly interpolated in between data points.
Thank you for the answer, Mike. Is there any way to alter the ground friction in P3D?
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