Deactivating Effects In A Scenario

Discussion related to Mission design and creation.
User avatar
Novawing24
Posts: 15
Joined: Mon Oct 27, 2014 3:39 pm
Location: YWLM
Contact:

Deactivating Effects In A Scenario

Postby Novawing24 » Sun Oct 27, 2019 9:52 pm

Hi all,

I am trying to find a way to deactivate an effect after I have activated as part of a sceanrio.

When a particular failure occurs I am manually calling an effect to symbolize it using the AttachEffectAction. As the student proceeds through the scneario it continues. However once they get to the end of the procedure I want to remove the effect to help close off the exercise.

I have combed through the SDK and the sample exercises and I cannot seem to find how to turn off the effect I have called. I had thought to use an ObjectActivationAction, however it does not accept AttachEffectAction.

Has anyone else had experience or success with doing this?
Per Ardua Ad Astra

http://www.youtube.com/Novawing24
http://www.novawing24.com

All views my own except those that I have subconsciously inherited from my parents and those that I have nicked from far cleverer people.

Return to “Scenario Development (SimDirector) Questions”

Who is online

Users browsing this forum: No registered users and 3 guests