Controlling Sound Files

Discussion related to Mission design and creation.
jasonewillis
Posts: 3
Joined: Wed Jun 13, 2018 3:51 pm

Controlling Sound Files

Postby jasonewillis » Tue Jan 29, 2019 8:45 pm

During a scenrio, I'd like to code the ability to pause or stop the playing of a sound file. I've scoured the help files and noticed flags here: http://www.prepar3d.com/SDK/SimObject%2 ... 0Files.htm

I was hoping to actually pause, stop, rewind, etc. Is this possible from an add-on perspective? If so, can someone help point me in the right direction? thank you,

JW

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