Put an AI aircraft in a racetrack pattern to practice flying in formation. One of the things that is really noticeable both when I get near the AI aircraft and from camera views attached to the AI aircraft is some jitter.
Even though the AI aircraft is supposed to be flying straight and level there is a high frequency jitter in roll. I put a ribbon a few hundred feet below the AI aircraft to help me find it and I can clearly see the jitter in the ribbon.
So, any way to get rid of that?
Jitter in AI Aircraft Flight Path
Re: Jitter in AI Aircraft Flight Path
Have you tried to set your FPS the same as the recording??
Jorge
Jorge
Jorge Roldan
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR
System i9-9990 4.7Ghz 32GB W11 Nvidia GeForce RTX 2080 8GB
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR
System i9-9990 4.7Ghz 32GB W11 Nvidia GeForce RTX 2080 8GB
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Re: Jitter in AI Aircraft Flight Path
"Jitter" might not be the best word for me to use because that is typically associated with a lag or skip in a visualization. That's not what we're experiencing. The frame rate is fine.
What we're seeing is a high frequency, small amplitude fluctuation in roll as the AI aircraft travels along the prescribed flight path.
What we're seeing is a high frequency, small amplitude fluctuation in roll as the AI aircraft travels along the prescribed flight path.