Count down mission fail trigger

Discussion related to Mission design and creation.
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Fudgegmailcom
Posts: 8
Joined: Mon Nov 25, 2013 7:17 pm

Count down mission fail trigger

Post by Fudgegmailcom »

I am trying to work on a simple air rescue mission, but have come stuck.

What I want to achieve is a count down timer, that if it hits 0 the mission would end (fail). [Player is required to fly to and pick up a patient and deliver them to the hospital before they become critical].

I've found how to add the simple timer on screen, but that counts up rather than down.

Is there a way to achieve this with the Visulisation system or will it require custom scripting?
Darren Goldfarb
Posts: 62
Joined: Wed May 23, 2012 2:12 pm

Re: Count down mission fail trigger

Post by Darren Goldfarb »

Hello,

You should be able to accomplish what you want by setting the start time to be greater than the stop time. So for a 5 second countdown you would set start time to 5 and stop time to 0.

Hopefully this helps.

Regards,

Darren
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