Does anyone know how to flatten the terrain for photoreal runways? I use FSEarthTiles do download scenery, then use Airport Design Editor to add buildings, trees, etc. I recently tried to attempt to build my own runway's using Sketch up. I actually have one finished. As stated earlier, my issue is once I create my Airport into a BGL file, I can't seem to get the terrain to flatten. I've used all of the settings in ADE. Any suggestions would be great.
V/R
ebsloop