Disappearing fences

Discussion related to terrain/scenery design.
rsubers2
Posts: 76
Joined: Thu Sep 20, 2012 10:42 pm

Postby rsubers2 » Sat Jul 26, 2014 12:03 pm

FSX had a problem with fences disappearing when viewed from certain angles. A lot of this went away with P3dv2. I just did a redo of YLZI placing the runway much closer to the "mountain" so it matches what is on Google Earth and find I have the disappearing fence problem. Whether a fence is visible seems to be based on what is immediately behind it in the current view. If the terrain rises rapidly the fence vanishes. If the terrain is flat the fence is visible. The transition from visible to invisible can be made on the transition point by a tiny shift in the view to the left or right such as by slewing the plane heading by a few degrees.



I have placed flattens on the airport including the fence area. I have verified the problem exists with no add on scenery other than mine. I have tried this with multiple fence types.



Anyone else seen this?




User avatar
janvaane
Posts: 918
Joined: Mon Apr 23, 2012 11:17 am
Contact:

Postby janvaane » Mon Jul 28, 2014 2:55 pm

As far as I could remember it was an issue with DX10 in FSX times (2007?)and never been solved.

May be Adam Breed can put this on the wish list.
|KLM149 | i7-8700k-16GB | Radeon RX580 8GB| flightsimeindhoven.com |


Return to “Scenery Development Questions”

Who is online

Users browsing this forum: No registered users and 27 guests