Hello guys,
I experience the following issue since Prepar3D v3 and we are now in v4.3. It is my own created photoscenery for Boa Vista in 40cm/px resolution. Additionally I use TomatoShade for the Shaders. However the issue seems like an anomaly to me, sometimes it appears and at one other day I don't have it.
How can you explain this?
There is also a topic on FSDeveloper because of this:
https://www.fsdeveloper.com/forum/threa ... es.440771/
Thanks for your help!
[RESOLVED] Watermask / Blendmask Tile Issue - TomatoShade
Re: Watermask / Blendmask Tile Issue
This is how it looks in P3D v3.4.
The tif files have been resampled with SDK of v3.3, if I remember correctly.
Has there been a change in displaying photoreal tiles since v3?
The tif files have been resampled with SDK of v3.3, if I remember correctly.
Has there been a change in displaying photoreal tiles since v3?
- Rob McCarthy
- Lockheed Martin
- Posts: 3703
- Joined: Wed Aug 24, 2011 1:37 pm
Re: Watermask / Blendmask Tile Issue
Hello,
Do you see any visual issues when using the latest SDK tools and with TomatoShade uninstalled?
Regards,
Rob McCarthy
Do you see any visual issues when using the latest SDK tools and with TomatoShade uninstalled?
Regards,
Rob McCarthy
Rob McCarthy
Prepar3D® Core Lead
Prepar3D® Core Lead
Re: Watermask / Blendmask Tile Issue
Hello Rob,
with default shaders and the last SDK it works!
I will forward this to the developer of TomatoShade.
Thanks for you help!
with default shaders and the last SDK it works!
I will forward this to the developer of TomatoShade.
Thanks for you help!