Bug Report: v4 Syria & Guam Default Scenery

Discussion related to terrain/scenery design.
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MS1787C
Posts: 13
Joined: Fri May 16, 2014 12:34 pm

Bug Report: v4 Syria & Guam Default Scenery

Post by MS1787C »

Hello,

Just a post to point out some scenery issues I've encountered - one is new, the other is longstanding, and I thought I'd report both.

Guam has, since P3D v2, had large 'inversions' dotted around its coastline. I'd hoped the new topography in V4 would finally solve it, but they remain nonetheless!

As for the new issue, Syria terrain appears to have a dramatic, deep trench running right the way through it, and a vast green 'mass' to the far south of Palymyra, which really does not appear to tally with existing satellite imagery of the area.

This is from an entirely default copy of P3D v4. Screenshots below. An easy 'fix' for future releases?

Syria
https://imgur.com/JaECc6L
https://imgur.com/Dlb7ma8
https://imgur.com/0osSyWO

Guam
https://imgur.com/nKVN9Cy
https://imgur.com/qF06LPg
https://imgur.com/u87aDrb
https://imgur.com/K45YrY3
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Rob McCarthy
Lockheed Martin
Posts: 3703
Joined: Wed Aug 24, 2011 1:37 pm

Re: Bug Report: v4 Syria & Guam Default Scenery

Post by Rob McCarthy »

Thanks for pointing these out. We can look into fixing these in future updates.

Regards,
Rob McCarthy
Rob McCarthy
Prepar3D® Core Lead
MS1787C
Posts: 13
Joined: Fri May 16, 2014 12:34 pm

Re: Bug Report: v4 Syria & Guam Default Scenery

Post by MS1787C »

Many thanks Rob - the constant work by the development team is very much appreciated.
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