Ortho4xp for P3d
Ortho4xp for P3d
anyone know how to recode the ortho info to P3d? sbuilder and fset are too old school, the XP crowd are beating us!! :-(
Re: Ortho4xp for P3d
That indeed would be superb.I use both Simulators with photorealistic 1°x1° Tiles. Ortho4XP is so much more efficient than
FSEarth tiles, specially with watermasking.
FSEarth tiles, specially with watermasking.
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- Posts: 262
- Joined: Thu Nov 01, 2012 7:40 pm
Re: Ortho4xp for P3d
There's scenproc. It's obviously not exactly the same, but it's still a clever tool:
https://www.scenerydesign.org/scenproc/
https://www.scenerydesign.org/scenproc/
Re: Ortho4xp for P3d
Scenproc looks great but who the hell knows how to use it?? video instruction clear as mud, it's like there were three other videos before it explaining the setup ?!?!?
Would love to figure this out on day when i have some spare time!
Would love to figure this out on day when i have some spare time!
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- Posts: 18
- Joined: Sat Feb 11, 2012 9:58 am
Re: Ortho4xp for P3d
FSEarthTiles is descent for P3D but not as user friendly as Ortho4XP.
I’ve used it successfully to develop ortho scenery for all of Australia.
http://www.f-bmpl.com/index.php/faites- ... htiles-1-3
A good tutorial here: https://youtu.be/YP1y7YASobM
I’ve used it successfully to develop ortho scenery for all of Australia.
http://www.f-bmpl.com/index.php/faites- ... htiles-1-3
A good tutorial here: https://youtu.be/YP1y7YASobM
Re: Ortho4xp for P3d
The most user friendly is TileProxy. However you'll have always the problem of autogen. A great capacity of x-plane is to have a ortho and the normal autogen together.