VR problem

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nkaviator
Posts: 2
Joined: Thu Jul 06, 2017 5:39 pm

VR problem

Post by nkaviator »

After having flown flawlessly in VR Virtual Cockpit with HTC Vive and P3D v4 with the hotfix, the left eye view appears in the Vive stretched vertically and I can't revert to normal view.

https://www.dropbox.com/s/m2o8iu4oxkn0k ... r.jpg?dl=0
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Beau Hollis
Lockheed Martin
Posts: 2452
Joined: Wed Oct 06, 2010 3:25 pm

Re: VR problem

Post by Beau Hollis »

Does this continue ever after restarting Prepar3D? Do you have any add-on installed which modify camera definitions. You can try removing/renaming your default Cameras.cfg (same folder as Prepar3D.cfg) to let Prepar3D generate a default set. The VR camera definitions are in that file.
Beau Hollis
Prepar3D Software Architect
nkaviator
Posts: 2
Joined: Thu Jul 06, 2017 5:39 pm

Re: VR problem

Post by nkaviator »

Thank you so much for your support.
The problem continues after many restarts of Prepar3D. I don't have any add-ons installed. Renaming the default Cameras.cfg file didn't help. The newly created CameraDefinition for the VR Virtual Cockpit is exactily the same as the old one and is as follows.
Please note that the problem happened quite suddenly between two successive flights.

[CameraDefinition.020]
Title = VR Virtual Cockpit
Guid = {C69C6771-EB1F-4346-ADD7-0F8910277CE3}
Description = Virtual Cockpit view using a VR Headset.
Origin = Virtual Cockpit
MomentumEffect = Yes
SnapPbhAdjust = Ordinal
SnapPbhReturn = False
PanPbhAdjust = Ordinal
PanPbhReturn = False
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 0.7
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = FALSE
ShowLensFlare = FALSE
PitchPanRate = 30
HeadingPanRate = 75
PanAcceleratorTime = 0
Category = VirtualReality
HmdType = VR
CycleHidden = Yes
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