Prepar3D v2.0 Developer Blog – DirectX11 - Discussion Thread
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Awesome news indeed, i cannot believe it, my eyes cannot believe it.
How much desidered would be running this new era of flight simulation with the best aircraft addons never developed (I referred to PMDG ones)... Unortunately simple a dream...
Anyway a big thank you for your huge effort to give us a new flight simulation.
Bye.
How much desidered would be running this new era of flight simulation with the best aircraft addons never developed (I referred to PMDG ones)... Unortunately simple a dream...
Anyway a big thank you for your huge effort to give us a new flight simulation.
Bye.
Wow! Just awesome. First, thank you for the update. Great to have official news rather than the speculation thats around.
The volumetric fog looks phenomenal. Is this partly due to a revamped weather engine? You mean no more wind and pressure shifts?
What kind of performance are you getting from say above average hardware? (not top of the line stuff, but decent)
Was anything done to the ATC, with more realistic vectoring and recognition of STARs and SIDs?
Sorry for all the questions, but the excitement just spilled over. I requested to be a beta tester, but never got a reply, so this will have to suffice.
The volumetric fog looks phenomenal. Is this partly due to a revamped weather engine? You mean no more wind and pressure shifts?
What kind of performance are you getting from say above average hardware? (not top of the line stuff, but decent)
Was anything done to the ATC, with more realistic vectoring and recognition of STARs and SIDs?
Sorry for all the questions, but the excitement just spilled over. I requested to be a beta tester, but never got a reply, so this will have to suffice.
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- Posts: 108
- Joined: Sun Sep 25, 2011 12:25 pm
I'd be really interested in hearing about the weather engine as well. Anything you could share?
Realistic weather is to me one of the most important features in a simulator since it is the place to try out some challenging scenarious that you'll hopefully never encounter in real life. (e.g. severe icing, dense fog, extreme turbulence, downdrafts, microbursts...).
Realistic weather is to me one of the most important features in a simulator since it is the place to try out some challenging scenarious that you'll hopefully never encounter in real life. (e.g. severe icing, dense fog, extreme turbulence, downdrafts, microbursts...).
I'd love to get some insight into performance. For example: If one dials in the graphics for the same level of "eye candy" he currently has in FSX, would he expect to get better performance than FSX? Or, the other way around, would someone expect to get the same level of performance (fps) for a given FSX setup, but with a higher level of "eye candy"?
To echo many others already - WOW!! This has exceeded what I could have hoped for - just breathtaking!
Congratulations to the LM Prepar3d Team for all of their hard work! And also a huge Thank You for listening to the FS community and implementing so many great changes.
I will be purchasing and downloading P3D V2.0 as soon as it is released!
Lyn
Congratulations to the LM Prepar3d Team for all of their hard work! And also a huge Thank You for listening to the FS community and implementing so many great changes.
I will be purchasing and downloading P3D V2.0 as soon as it is released!
Lyn