Prepar3D Version 1.1

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Legacy Support
Posts: 474
Joined: Mon Aug 16, 2010 7:22 pm

Postby Legacy Support » Tue Mar 08, 2011 3:37 pm


I have posted some preliminary information on the version 1.1 release:

Note that we still have not made a formal announcement on the release date yet. I hope to do so soon!


Posts: 14
Joined: Tue Feb 08, 2011 5:35 pm

Postby flugsimulator-berlin » Fri Apr 01, 2011 8:05 am

is the new Update released??? I have see on the Website Prepar3d 1.1 ??

Where can download it??

Regards from Berlin #


Adam Breed
Lockheed Martin
Posts: 1385
Joined: Mon Sep 20, 2010 6:17 pm

Postby Adam Breed » Fri Apr 01, 2011 8:54 am

Hi Maik,

It is live and available right now from the Purchased Downloads page. (
Prepar3D® Engineering Project Manager
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Joined: Thu Mar 10, 2011 7:12 pm

Postby » Fri Apr 01, 2011 2:41 pm

Absolutely thrilled that you guys have stepped up to keep this amazing platform alive and are releasing updates!! This is a long shot as I understand it requires a major amount of work but.... does version 1.1 leverage multi GPU graphics cards, or shall we stick to single GPU cards for best graphics quality?

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Beau Hollis
Lockheed Martin
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Joined: Wed Oct 06, 2010 3:25 pm

Postby Beau Hollis » Fri Apr 01, 2011 6:02 pm

We made some performance tweaks, bug fixes, and updated some shaders to SM 3.0, but the core rendering system is as it was in v1.0. That said, there are advantages to multi-gpu systems in multi-monitor scenarios. (mostly at the driver level). I can't talk about the road map for v2, but we've got some passionate graphics devs on the team and we're keeping ourselves busy.

Beau Hollis
Prepar3D Software Architect

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Joined: Sat Sep 25, 2010 9:38 am

Postby FSMP » Thu Jun 02, 2011 12:37 pm

NVIDIA® Tesla™ 20-series GPU computing processors support ?? YAY !!!

Imagine the possibilities ,,,,,


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