Search found 94 matches

by rockliffe
Sat Oct 12, 2019 7:14 pm
Forum: Prepar3D Client Application Questions
Topic: Photoscenery extremely overexposed in 4.4
Replies: 82
Views: 39000

Re: Photoscenery extremely overexposed in 4.4

It seems no one from LM want to continue with this thread. I'm sure it would be appreciated if someone form LM simply took ownership of this problem and shed some light on things. Is it being looked into? Is the issue accepted as being a P3d problem? Has it been replicated elsewhere? Is it fixable? ...
by rockliffe
Fri Oct 04, 2019 10:45 am
Forum: Other Support Questions
Topic: Over Bright Patches in Terrain
Replies: 10
Views: 3985

Re: Over Bright Patches in Terrain

Hello rockliffe, To have us assist you further, could you please review this topic and let us know the results from following the troubleshooting steps? Specifically 5 and 6. http://www.prepar3d.com/forum/viewtopic.php?f=6312&t=123246 If the issue is determined to be caused by an add-on, you will l...
by rockliffe
Wed Oct 02, 2019 9:29 pm
Forum: Other Support Questions
Topic: Over Bright Patches in Terrain
Replies: 10
Views: 3985

Re: Over Bright Patches in Terrain

Hello rockliffe, To have us assist you further, could you please review this topic and let us know the results from following the troubleshooting steps? Specifically 5 and 6. http://www.prepar3d.com/forum/viewtopic.php?f=6312&t=123246 If the issue is determined to be caused by an add-on, you will l...
by rockliffe
Tue Oct 01, 2019 9:15 pm
Forum: Prepar3D Client Application Questions
Topic: Photoscenery extremely overexposed in 4.4
Replies: 82
Views: 39000

Re: Photoscenery extremely overexposed in 4.4

Oh dear, this is frustrating. I posted about this problem back in 2018 after moving to 4.4. There was no problem with any other versions, just since going to 4.4 and now 4.5 the issue remains. To summarise: it is only apparent on photosceneries and photoscenery textures. It happens across every addo...
by rockliffe
Tue Jan 22, 2019 2:40 pm
Forum: Other Support Questions
Topic: Over Bright Patches in Terrain
Replies: 10
Views: 3985

Re: Over Bright Patches in Terrain

Thanks
by rockliffe
Tue Jan 22, 2019 10:51 am
Forum: Other Support Questions
Topic: Over Bright Patches in Terrain
Replies: 10
Views: 3985

Re: Over Bright Patches in Terrain

Part of the SDK.
I'm at a loss what you mean ananda. I don't understand why the SDK would be of any interest to me? Cheers.
by rockliffe
Tue Jan 22, 2019 8:36 am
Forum: Other Support Questions
Topic: Over Bright Patches in Terrain
Replies: 10
Views: 3985

Re: Over Bright Patches in Terrain

What do the photo-textures look like in TmfViewer?
Hi Amanda. What is TmfViewer?
by rockliffe
Mon Jan 21, 2019 5:51 pm
Forum: Other Support Questions
Topic: Over Bright Patches in Terrain
Replies: 10
Views: 3985

Re: Over Bright Patches in Terrain

Anyone?
by rockliffe
Fri Jan 18, 2019 6:02 pm
Forum: Other Support Questions
Topic: Over Bright Patches in Terrain
Replies: 10
Views: 3985

Over Bright Patches in Terrain

Since upgrading to V4.4, I am experiencing an issue where some areas of terrain, primarily photoscenery are over exposed and bright areas of ground textures and 'blown out', too white. Initially I thought it was Envshade, but after uninstalling it and rebuilding the default shader, the issue remains...
by rockliffe
Sun Dec 09, 2018 8:01 pm
Forum: Other Support Questions
Topic: Here We Go Again... More Autogen Problems
Replies: 0
Views: 1231

Here We Go Again... More Autogen Problems

[EDITED TO ADHERE TO FORUM USER AGREEMENT] The problem is, there are so many things I like about P3D. The only thing I really hated about P3D up until today, was the abysmal blurry and slow loading photoscenery textures. That has now been sorted and my sim looks absolutely awesome. BUT... I am now e...
by rockliffe
Sat Dec 01, 2018 9:27 am
Forum: Other Support Questions
Topic: Autogen Delayed Loading
Replies: 4
Views: 2313

Autogen Delayed Loading

I have been very happy with the improvements made to the loading of photoscenery textures in 4.4, however, the old issue of delayed autogen loading still appears to be present. I thought this had been corrected in 4.4? The perfect example is switching from one view to another, when all a city's buil...
by rockliffe
Fri Nov 30, 2018 9:15 am
Forum: Miscellaneous
Topic: Great Job Guys!
Replies: 3
Views: 1875

Great Job Guys!

I'd just like to thank all the guys at LM for their sterling work on the latest 4.4 release. The smoother, faster loading photosceneries are a joy to behold! Because of the amount of reports of poor loading PS textures that were always being reported and the delay in seeing any practical improvement...
by rockliffe
Thu Jun 21, 2018 10:36 pm
Forum: Miscellaneous
Topic: 4.3 release Very Blurry Ground textures
Replies: 28
Views: 17681

Re: Prepar3d V4 blurry ground textures

Sorry, I don't understand.... On one hand you say you are suffering with awful blurries and on the other you say..."all settings maxed out but nothing seems to be working." ?????????
by rockliffe
Thu May 10, 2018 6:13 pm
Forum: Other Support Questions
Topic: Aerosoft Lisbon V2.0 in p3dv4.
Replies: 2
Views: 2464

Re: Aerosoft Lisbon V2.0 in p3dv4.

I had Lisbon V2 for 3.4 and if I remember rightly, there was an issue with elevation. I did get it sorted, but for the life of me I can't remember what I did, sorry. As for the scenery being used in V4, it has not been made V4 compatible yet, as far as I know. FWIW, my advice is not to try and make ...
by rockliffe
Wed Apr 25, 2018 7:04 pm
Forum: Other Support Questions
Topic: Blurries with V4.1
Replies: 28
Views: 16370

Re: Blurries with V4.1

This is something we are still investigating. For those experiencing this issue try unchecking High-Resolution Terrain textures and/or setting the target frame rate in the Prepar3D settings to see if this improves terrain loading performance on your end. We are dedicated to continually making perfo...

Go to advanced search